Art & Design
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Disney Villains – What makes a great villain? Explore how something so evil can hold so much appeal.
Sculpting
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Sculpting Wood – From stylized to hyper-realistic approaches.
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Sculpting Stone – Capturing weight, texture, and style.
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Portrait Sculpture – Bringing life and personality to faces in three dimensions.
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Anatomy Exercises – Focused studies on torso, arms, legs, and full-body forms.
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Posing for Characters – Dynamic posing techniques, from brute-force adjustments to Character Creator workflows.
Materials & Textures
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Substance Painter: Organic Skin – Painting lifelike skin tones and surface detail.
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Substance Painter: Metal – Creating believable and stylized metallic surfaces.
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Substance Painter: Wood – From weathered planks to polished finishes.
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Substance Painter: Plastics – Realistic and stylized polymer materials.
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Substance Painter: Hand-Painted Workflows – Painterly textures with digital precision.
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Unreal Advanced Material Techniques – Building complex, performance-friendly materials.
Character Wearables & Accessories
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Clothing with Marvelous Designer – Designing and simulating garments.
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Hair with X-Gen – Creating believable hair and fur.
Unreal Engine
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Blueprints: Character Motion & Life – Adding animation and interactivity to characters.
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Blueprints: Weapons & Items Motion & Life – Functionality and responsiveness for props.
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Blueprints: Environment Motion & Life – Bringing worlds to life through movement and effects.
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