Silhouettes are extremely important for Real-Time Art, and entertainment designs.Silhouettes are the first reads, they are the outline of the object/shapes that you are creating. And from a design aspect, your silhouettes should say something iconic about your person, place or thing.In a fast paced environment such as games, it is critical from just a silhouette stand point that you can read at a glance exactly what you are looking at.
For this weeks assignment, take a look at this video that gives some pointers on how to use Maya as a tool that can assist in the creation of silhouettes:
Use this reference sheet as a an exercise where an art director would come in and say that he/she is influenced by these shapes and designs and would like you to incorporate those elements into your designs.
Build at least 9 silhouette variations for your designs.
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