Thursday, August 20, 2020

3D Week 01 (Unreal Simple Box Level) New

For this week's assignment, you will need to run through the provided video content, model a simple cube with nice bevels, take that cube into UE4 and build a master material, along with material instances. Once you have that set up, you will need to do something interesting with the cubes in UE4 (There are no restrictions to what you do with the cubes, it is up to you to be creative). You will also be learning a bit about lighting, atmosphere and mood in the UE4 engine.




Make sure that you document (visually) all the work that you are doing in Maya and in UE4.

Scale is a hugely important factor when first starting out any 3D project. Get your scale established quickly. If you do not do this early in the project in can cause issue for not only you but your entire team as well.

Visually document that you know how to get the UE4 Mannequin into Maya to help establish scale between your programs.


Show your cube in Maya with your grid scale set up!

Show off your material instance set up. Make sure to show your parent material.
Also, show your material instance.
Show off your creation from UE4 with multiple shots along with all your lighting and atmosphere (Mood)

Here are some examples of what FIEA Artist have created in the past.




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