Saturday, August 8, 2020

Week 06 - Use of Perspective

Use of perspective has many uses, one it can make a 2 dimensional image have the appearance of 3D, it can help establish scale and depth. 

One point perspective can be used to draw a viewer into a frame, two dimensional perspective can be a good way to show off an architectural form and 3 point perspective is used to show immense sense of scale.

We will be taking a look at the artist KaranaK Alexey Pyatov

https://www.artstation.com/karanak

For this weeks assignment you will need to create the following:

1. Generate at least 4 buildings to populate a city with in Maya. (Design and complexity is your choice)


2. Export the Buildings with a thumbnail into the Maya Content Browser (FBX Export>Export Thumbnail and then save for export)




















3. Populate your Maya Scene File with your building (Scale and rotate your building along with further kit bashing to add variation to your scene.

4. Build shots for One, Two and Three Point Perspective.




















































5. Choose your favorite Perspective shot and render it with Arnold using multi-pass rendering and compositing in Photoshop like the previous assignments.



Examples of Mine:


Examples of real world locations:










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